This tool is rather basic and is especially useful for those who create new game maps.
Additional functions will be added in future versions,
I therefore do not go too much spread me here on functionality.
Tools / Create a LVL file
Click on "Source File" to choose a gamedata.bin file.
Click on "Output file" to choose a folder and to enter the name of the .LVL file which you want to create.
Click on "Create" to run the creation of the file.
Notice
To uncompress a LVL file (or SOL) and get the gamedata.bin file, use function "Uncompress" on main interface.
A gamedata.bin file contains all kinds of information regarding a game map, as the LAND file which will be used (this LAND file is the map in 3D), objects (trees, etc) which are on the map, etc...